Showing posts with label vfx tool. Show all posts
Showing posts with label vfx tool. Show all posts
Thursday, April 14, 2011

Update: Projects and Viemo

Just a quick update. Took out the trail and cache SOP's from the fx tool. Check out the video in my projects page and my vimeo page (under links). This video now shows the render POP and the mantra ROP that are created. Also has a test render at the beginning and end. Let me know what you think.
Wednesday, March 9, 2011
So while learning how to apply python to houdini, I figured out how I want the "Rain Generator" to work. The Basic idea is it will create a rain system and then you'll be able to control how much rain, the speed, the wind speed & direction, Life of the particles, what happens on collision and will allow you to add a collision object. Also there will be a tab for creating "hail"; which will also be effected by some of the same parameters as the "rain." So that's the update for today. Let me know if you have any suggestions for this tool.